An old-school MMORPG with no classes, no pay-to-win, and total player freedom.
Explore a vast underground tower. No classes. No restrictions. Just pure MMORPG freedom.
A massive underground tower with unique biomes on every floor. Explore lush forests, scorching deserts, and flooded caverns—each filled with dangerous creatures, rare bosses, and secrets waiting to be discovered.
Mix archetypes freely in a circular skill tree. Combine Berserk, Hunter, Mage, Priest, Rogue, Blacksmith, Alchemist, Butcher, Paladin, or Warlock—your choices shape your build. Every decision matters in this slow, meaningful progression system.
Slow-paced, challenging combat inspired by Ragnarok Online. Gear progression and skill choices actually matter. No pay-to-win shortcuts—just pure skill, strategy, and time investment to reach the top.
Trade everything. No item binding, no artificial restrictions. Join forces for world bosses, compete for rare spawns, and build your reputation in a persistent tower where the economy is truly player-driven.